#pragma once
#include <graphics.h>
#include "E_Facet.h"
#include "E_Point.h"
#include "E_Point3.h"
class Pyramid
{
public:
	Pyramid() {}
	~Pyramid() {}
	void GetPoint();
	void GetFace();
	void Draw();
	E_Point3* GetVertexArrayName();
private:
	E_Facet face[4];
	E_Point3 P[5];
};

